You didn’t need to coordinate at all you could just skip that entire phase. There were certain phases and mechanics that people were just skipping, and I think the biggest offender there was Wardens P2. We had a huge patch last week there was loads of feedback about bugs to fix and things too hard that needed to be changed. I know the first week, I was stalking every stream I could, trying to fix all the bugs and fix any balance issues. People seem to still enjoy it even after 100 clears, which is what I was really worried about. The success has been outstanding, and there’s a lot of reassurance there that people seem to enjoy it. It’s kind of cool but will it actually live up? Will it be fun after the first completion?”. I’ve been working on it for almost a year now, and when you’ve been staring at the same project day in, day out, you start to go a little bit insane and think, “I don’t know if this is actually good. Hopefully, you’ll find out more about the art of ToA in that dedicated stream. If you like the art, we’re planning an art-dedicated stream sometime this week if all goes well. It’s a testament to everyone who’s worked on the project. As Halo says, there’s been a few bumps in the road and a few kinks we’re working out, but overall I’m over the moon with how this has gone. This is another level! People don’t like how long it is because they failed the time challenge, and I think we’re tweaking that. I remember working on Verzik for Theatre of Blood and being blown away that she turned into a bat and flew up into the sky. The death animation for the final boss is insane! It’s incredible. I was talking about it week after week on this Q&A stream about how incredible the art and animations are. I’m really happy with how invocations have been received too. The reception has blown all of us away of how loved the raid was right from the start! We wanted it to be accessible with the entry mode aspect, but we also wanted to let people put it to the limit with invocations. We had the CEO come in to congratulate us and everything! That was great.įor the launch, watching it live with a group of us in the office, we had TV screens up watching it. We had our little celebrations on Zoom, and we also did a little get-together in the office. Genuinely, it was an amazing day for us internally as well. We’ve got the TVs on and streams of people completing the raid. The launch especially, because lots of us came into the office, and it’s been a long time since we’ve seen everyone together. There’s been a few bumps in the road recently, but overall it’s just been such a fantastic experience. I think the release has been really good.
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